
Neste episódio falamos sobre game design e quais os principais recursos e truques que os desenvolvedores utilizam para aumentar o engajamento dos jogadores. Referências Keith Burgun - Game Design Theory. A New Philosophy for Understanding Games-A K Peters_CRC Press (2012) Game design and meaningful play. Kate Salen; Eric Zimmerman Jesse Schell - The Art of Game Design: A Book of Lenses, Second Edition (2014, A K Peters_CRC Press) Raph Koster - Theory of Fun for Game Design. O. Reilly Media (2013) Vinheta Funkorama by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3788-funkorama License: https://filmmusic.io/standard-license